Being a free action RPG, Path of Exile 2 (POE2) runs on a custom engine. POE2 players are experiencing several issues, one being the “[VULKAN] Failed to allocate texture [Point Light Tiles]” error. If you are struggling with the Failed to Allocate Texture error on your PC, then this Path of Exile 2 guide is all you need.

Confirmed Fix for Path Of Exile 2 Not Launching on PC

The reason you are experiencing the Failed to Allocate Texture error is your API, in this case, it’s Vulkan. To fix this, you will have to change the API from Vulkan to DirectX. This fix has been tested by many players and will resolve the error for you as well. Let’s take a look at what to do.

Fix – Manually Switch to DirectX

Here is how you can switch your API from Vulkan to DirectX to fix the Failed to Allocate Texture crash at startup in Path of Exile 2:

  • Open your File Explorer and then go to Documents.
  • Go to My Games and then open the Path of Exile 2 folder.
  • Open the poe2_production_Config file.
  • Under the Display area, you will see “renderer_type=VULKAN.”
  • Change VULKAN to DirectX 12, and save the changes.
  • Launch Path of Exile 2, and the game won’t crash with the Failed to Allocate Texture error.

That’s how you fix the Failed to Allocate Texture crash. PC users confirm that this fix worked for them. I hope that this guide helps you. If you are facing errors and issues while playing other games on PC and handhelds, head to our hub of commonly occurring PC errors and their fixes.

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