It is now a fact, confirmed by Sony itself, that the makers of PlayStation are working on PS6. And this regard we may see the company work on many types of tech that could be used in the PlayStation 6. This one tech I’ve come across seems like it could really bring the PS6 controller or future iterations of PSVR to life in a unique way.
A newly published patent from Sony Interactive Entertainment suggests the company is exploring advanced haptic technology that could redefine how players physically interact with games, potentially laying the groundwork for the next-generation PlayStation controller, possibly for the PS6.
The Patent filed in Japan under an “operation device” describes a new kind of Sony controller that will be equipped with a Network of nodes and link shafts that are designed to detect changes in posture and movement.
Unlike conventional controllers that only vibrate or use adaptive triggers, this new system is able to sense 3D motion, calculate pressure, and deliver targeted feedback depending on how the player moves or holds the controller.


According to the filing, the device features:
- Multiple nodes that react individually to movement
- Precise vibration units tied to specific parts of the controller
- The ability to detect position, velocity, and even acceleration
- Feedback that adjusts in real-time based on how the device is held or moved
To put it simply, this new haptic feedback technology can not only detect what you are doing but also how you are doing it. It can and then responds physically in a way that feels almost organic.
Compared to the PS5 DualSense, a PS6 controller using this tech could:
Feature | DualSense (PS5) | Future Controller (from this patent) |
---|---|---|
Vibration Zones | Mainly handles | Multiple nodes across body |
Adaptive Triggers | Yes | Could expand to full body or even fingers |
Motion Detection | Gyro/accelerometer | Full posture & shaft orientation sensing |
Feedback Types | Vibration, resistance | Vibration, pressure, directional force, wave-like motion |
Different parts of the controller could move or shift slightly to match gameplay scenarios.
While Sony hasn’t officially tied the patent to any hardware, it’s easy to speculate that this could be intended for the PlayStation 6 or a future PSVR peripheral.
Sony made a ton of improvements to PlayStation controllers over the years. The Dualsense was a giant leap from Dualshock, introducing adaptive triggers and localized haptic feedback. The patent, which I think could be for PS6 controller, sounds like a natural evolution to DualSense controllers, transforming the controller into a highly sensitive feedback tool capable of creating sensations far beyond rumble motors.