Did you know you can give gifts to your alters in The Alters? I played a lot of the game and only recently found that you can actually do this which made me wonder, there may be others who would like to know how this system works.

You can give each of your clones aka alters a specific collectible gift to boost their mood and performance. This is one of the best ways to bond with your alters, but the gift giving system requires you to figure out what the best gifts are for each of the alters,

Best Gifts for Alters in The Alters

As you explore, you’ll find suitcases (Collectibles) scattered across map zones, these contain personal items tied to specific Alters. Giving the correct collectible to its matching Alter gives them a significant morale boost, once gifted, the item disappears.

AlterSpecial AbilityGift(s)
Technician+50% base repairs & maintenanceLava Lamp, Multitool
ScientistOnly one to use Research LabHoodie, Rubber Duck
Botanist+100% greenhouse efficiency; morale boosterClass Photo, Projector
Refiner+50% refining enriched metalsDumbbells (task)
Miner+50% mining efficiencyCalendar
Doctor8x faster treatment, cooks food fasterSelf‑made Mug, Watch
ShrinkComforts distressed AltersKey Chain, Yerba Mate Kit
GuardSupervises Contemplation RoomTrading Card
Worker+50% crafting speed in Workshop(No specific gift noted)

In addition to gifts there are other ways to keep your team happy. You should keep them well-fed, build morale-boosting rooms, and interact with them in a meaningful way.

Build rooms like gym and Park with Bench, Social Room, and Contemplation Room.

RoomBuild CostCapacity & UseMood Effects
Social Room40 Metals, 30 MineralsAll Alters can gather; supports movie nights & beer pongPassive socializing; movie nights offer large morale boosts; beer pong for motivation/joy
Gym70 Metals, 70 MineralsAlters use it during breaksSteady passive mood boost; great for active or sport‑inclined Alters
Contemplation Room40 Metals, 60 MineralsHolds 2 Alters for emotional recovery; works faster under Guard or Shrink supervisionUsed for distressed Alters to process emotions and recover mood
Park with Bench40 Metals, 60 Minerals (requires Act 2 holoprojector)Relaxation space; ideal for quieter AltersPassive morale boost, especially suited for introverted Alters
Personal Cabin30 Metals, 20 MineralsOne per Alter—private sleepingImproves mood via privacy and better rest compared to dorms